Jean-Michel Dischler (4299)
||ICube Pole API Bd. Sebastien Brant 67400 Illkirch
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Jean-Michel Dischler holds the position of full Professor of Computer Science at Strasbourg University. He was leading the department of Computer Science at the Faculty for Mathematics and Computer Science, was vice-director of the LSIIT Lab until 2008 and responsible for the master degree in Image and Computing (IICI) until 2009. He is currently joint-director of the 3D Computer Graphics Group, IGG, in the ICUBE lab, where he is leading the rendering and visualization research activities. His main research interest include 3D model and texture acquisition, synthesis and rendering, high performance multi-GPU graphics and shading, as well as direct volume rendering of voxel-data. He has made contributions in all of these areas.
He served on a regular basis in a number of program committees: Rendering techniques, EG, EG Parallel Graphics and Visualization, EG Symposium on natural phenomena, and Eurovis. He was vice president of the French chapter of Eurographics and is chairing the EG professional board since 2009. He served as associate editor of Computer Graphics Forum from 2011 to 2014. Recently, he was general chair of the EG’2014 conference held in Strasbourg. In 2015, he became a fellow of the eurographics association.